Hola patrons,

Acabo de publicar mi próximo video "Simple Spatial lighting". Este es un breve resumen de lo que vamos a cubrir. El video tiene una duración de aproximadamente 3 horas.

- Differences between HDRIs and spatial lighting.
- Simple vs complex workflows for spatial lighting.
- Handling ACES in Nuke, Mari and Houdini.
- Dealing with spherical projections.
- Treating HDRIs and practical lights.
- Image based modelling.
- Baking textures in Arnold/Maya.
- Simple look-dev in Houdini/RenderMan.
- Spatial lighting setup in Houdini/RenderMan.
- Slap comp in Nuke.

Gracias!
Xuan.

Vete a mi Patreon para acceder a este video y muchos más.